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The brief’s objective was to design the interface for a tile-matching game similar to “Bejewelled” and “Candy Crush.” I was taught how to make production-ready assets and encouraged to create a title character that represents my brand as an artist. The brief required the submission of a one-page .pdf image of all assets, a .mov file, and a .zip file including a game-ready export of my game images and a base vector .svg file of my character.​​​​​​​

TOOLS
Illustrator / Photoshop / Procreate / Invision
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